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    Namespace Fibula.Communications.Packets.Outgoing

    Classes

    AddCreaturePacket

    Class that represents a packet with information about a creatue that was added to the game.

    AnimatedTextPacket

    Class that represents a packet with information about animated text that should be displayed to the player.

    CharacterListPacket

    Class that represents an outgoing character list packet.

    ContainerAddItemPacket

    Class that represents a packet for an item added to a container.

    ContainerClosePacket

    Class that represents a packet for a container being closed.

    ContainerOpenPacket

    Class that represents a packet for a container being opened.

    ContainerRemoveItemPacket

    Class that represents a packet for an item being removed to a container.

    ContainerUpdateItemPacket

    Class that represents a packet for an item being updated within a container.

    CreatureHealthPacket

    Class that represents a creature health packet.

    CreatureLightPacket

    Class that represents a creature light packet.

    CreatureMovedPacket

    Class that represents a packet for when a creature has moved.

    CreatureSkullPacket

    Class that represents a creature skull packet.

    CreatureSpeechPacket

    Class that represents a packet for when a creature speaks.

    CreatureSpeedChangePacket

    Class that represents a creature speed change packet.

    CreatureTurnedPacket

    Class that represents a packet for when a creature has turned.

    GameServerDisconnectPacket

    Class that represents a game server disconnect packet.

    GatewayServerDisconnectPacket

    Class that represents an outgoing login server disconnection packet.

    HeartbeatPacket

    Class that represents a packet for cancelling a player's walk.

    HeartbeatResponsePacket

    Class that represents a packet for cancelling a player's walk.

    MagicEffectPacket

    Class that represents a magic effect packet.

    MapDescriptionPacket

    Class that represents a map description packet.

    MapPartialDescriptionPacket

    Class that represents a partial map description packet.

    MessageOfTheDayPacket

    Class that represents an outgoing message of the day packet.

    PlayerCancelAttackPacket

    Class that represents a packet for cancelling a player's attack.

    PlayerCancelWalkPacket

    Class that represents a packet for cancelling a player's walk.

    PlayerConditionsPacket

    Class that represents a player's conditions packet.

    PlayerDeathPacket

    Class that represents a packet for a player's death.

    PlayerInventoryClearSlotPacket

    Class that represents a player's clear inventory slot packet.

    PlayerInventorySetSlotPacket

    Class that represents a player's filled inventory slot packet.

    PlayerLoginPacket

    Class that represents a player login packet.

    PlayerSkillsPacket

    Class that represents a player's skills packet.

    PlayerStatsPacket

    Class that represents a player stats packet.

    ProjectilePacket

    Class that represents a projectile packet.

    RemoveAtLocationPacket

    Class that represents a remove at positiion packet.

    SquarePacket

    Class that represents a square around a creature packet.

    TextMessagePacket

    Class that represents a text message packet.

    TileUpdatePacket

    Class that represents a tile update packet.

    WaitingListPacket

    Class that represents a waiting list packet.

    WorldLightPacket

    Class that represents a world light packet.

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