Class PlayerSkillsPacket
Class that represents a player's skills packet.
Inheritance
System.Object
PlayerSkillsPacket
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fibula.Communications.Packets.Outgoing
Assembly: Fibula.Communications.Packets.dll
Syntax
public class PlayerSkillsPacket : IOutboundPacket
Constructors
| Improve this Doc View SourcePlayerSkillsPacket(IPlayer)
Initializes a new instance of the PlayerSkillsPacket class.
Declaration
public PlayerSkillsPacket(IPlayer player)
Parameters
Type | Name | Description |
---|---|---|
IPlayer | player | The player referenced. |
Properties
| Improve this Doc View SourcePacketType
Gets the type of this packet.
Declaration
public OutgoingPacketType PacketType { get; }
Property Value
Type | Description |
---|---|
OutgoingPacketType |
Player
Gets a reference to the player.
Declaration
public IPlayer Player { get; }
Property Value
Type | Description |
---|---|
IPlayer |