Class MagicEffectPacket
Class that represents a magic effect packet.
Inheritance
System.Object
MagicEffectPacket
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fibula.Communications.Packets.Outgoing
Assembly: Fibula.Communications.Packets.dll
Syntax
public class MagicEffectPacket : IOutboundPacket
Constructors
| Improve this Doc View SourceMagicEffectPacket(Location, AnimatedEffect)
Initializes a new instance of the MagicEffectPacket class.
Declaration
public MagicEffectPacket(Location location, AnimatedEffect effect)
Parameters
Type | Name | Description |
---|---|---|
Location | location | The location of the effect. |
AnimatedEffect | effect | The effect. |
Properties
| Improve this Doc View SourceEffect
Gets the actual effect.
Declaration
public AnimatedEffect Effect { get; }
Property Value
Type | Description |
---|---|
AnimatedEffect |
Location
Gets the location of the effect.
Declaration
public Location Location { get; }
Property Value
Type | Description |
---|---|
Location |
PacketType
Gets the type of this packet.
Declaration
public OutgoingPacketType PacketType { get; }
Property Value
Type | Description |
---|---|
OutgoingPacketType |