Class LookAtOperation
Class that represents an event for a thing description.
Inheritance
System.Object
Priority_Queue.FastPriorityQueueNode
Priority_Queue.StablePriorityQueueNode
LookAtOperation
Inherited Members
Priority_Queue.StablePriorityQueueNode.InsertionIndex
Priority_Queue.FastPriorityQueueNode.Priority
Priority_Queue.FastPriorityQueueNode.QueueIndex
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fibula.Mechanics.Operations
Assembly: Fibula.Mechanics.dll
Syntax
public class LookAtOperation : Operation, IEquatable<BaseEvent>, IOperation, IEvent
Constructors
| Improve this Doc View SourceLookAtOperation(UInt16, Location, Byte, IPlayer)
Initializes a new instance of the LookAtOperation class.
Declaration
public LookAtOperation(ushort thingId, Location location, byte stackPosition, IPlayer playerToDescribeFor)
Parameters
Type | Name | Description |
---|---|---|
System.UInt16 | thingId | The id of the thing to describe. |
Location | location | The location where the thing to describe is. |
System.Byte | stackPosition | The position in the stack at the location of the thing to describe is. |
IPlayer | playerToDescribeFor | The player to describe the thing for. |
Properties
| Improve this Doc View SourceLocation
Gets the location where the thing to describe is.
Declaration
public Location Location { get; }
Property Value
Type | Description |
---|---|
Location |
PlayerToDescribeFor
Gets the player to describe for.
Declaration
public IPlayer PlayerToDescribeFor { get; }
Property Value
Type | Description |
---|---|
IPlayer |
StackPosition
Gets the position in the stack at the location of the thing to describe is.
Declaration
public byte StackPosition { get; }
Property Value
Type | Description |
---|---|
System.Byte |
ThingId
Gets the id of the thing to describe.
Declaration
public ushort ThingId { get; }
Property Value
Type | Description |
---|---|
System.UInt16 |
Methods
| Improve this Doc View SourceExecute(IOperationContext)
Executes the operation's logic.
Declaration
protected override void Execute(IOperationContext context)
Parameters
Type | Name | Description |
---|---|---|
IOperationContext | context | A reference to the operation context. |
Overrides
Implements
System.IEquatable<T>