Enum CipItemAttribute
Enumerates the different attributes of an item in the CIP files.
Namespace: Fibula.Parsing.CipFiles.Enumerations
Assembly: Fibula.Parsing.CipFiles.dll
Syntax
public enum CipItemAttribute : byte
Remarks
These will all be revisited and possibly change a lot.
Fields
Name | Description |
---|---|
AbsTeleportEffect | Effect to display on absolute teleport. |
AmmoAttackValue | The attack value for ammunition. |
AmmoEffectStrength | The strength of any AmmoSpecialEffect specified. |
AmmoMissile | The type of missile. |
AmmoSpecialEffect | Indicates that this ammunition produces a special effect. |
AmmoType | The type of ammunition. |
Amount | Indicates that this item is cumulative, and if so, it's current amount. |
ArmorValue | The armor value of an item. |
AvoidDamageTypes | Indicates that stepping on this item should be avoided for this specific damage types. |
BodyPosition | Inidicates that this item is dessable and where it should be dressed. |
BowAmmoType | Inidicates that this item can be used to shoot projectiles, and if so, what type of projectiles it supports. |
BowRange | Inidicates that this item can be used to shoot projectiles, and if so, how far can it be used from. |
Brightness | Inidicates the level of irradiated light from this item. |
Capacity | Inidicates the capacity that this item can hold. |
ChangeTarget | Indicates that this item can be changed when used, and if so, to what other item. |
ContainerLiquidType | The type of liquids that this container supports. |
CorpseType | The type of corpse that this item is. |
DamageReduction | The percentual value of damage reduced by an item. |
DestroyTarget | The target id to transform after this item is destroyed. |
DisguiseTarget | The id of the item that this item disguises as. |
Elevation | The elevation that this item adds. |
ExpireTarget | The id of the item that this item expires to. |
FontSize | The size of font that this item has, which directly correlates with how far someone can read it from. |
InformationType | An extra type of information that this item provides. |
KeydoorTarget | The id of the item to change into once the correct key is used on this door. |
LeveldoorTarget | The id of the item to change into once this gate is used. |
LightColor | The color of the light irradiated by this item. |
MaxLength | The maximum length that this item support when accepting text. |
MaxLengthOnce | The maximum length that this item support when accepting text once. |
Meaning | A special meaning value. |
MinimumLevel | The minimum level that a player must be to wield this item. |
NamedoorTarget | The id to change to in case the user uses and is named on this door. |
Nutrition | The nutrition that this item provides. |
PoolLiquidType | The type of liquid that this pool is of. |
Professions | The professions that can wield this item. |
ProtectionDamageTypes | The type of damages that this item provides protection from. |
QuestdoorTarget | The id to change to in case the user successfully uses this quest door. |
RelTeleportDisplacement | The value to teleport by relatively. |
RelTeleportEffect | Effect to display on absolute teleport. |
RotateTarget | The id of the item to rotate this item to. |
SavedExpireTime | The time left for item expiration. |
ShieldDefendValue | The shield value that this item provides. |
SkillModification | The value by which this item modifies a certain skill by. |
SkillNumber | The skill that this item modifies. |
SourceLiquidType | The type of liquid that this item is a source for. |
String | The text that this item holds. |
ThrowAttackValue | The attack value of this item when thrown. |
ThrowDefendValue | The defense value of this item when thrown. |
ThrowEffectStrength | The strength of the effect that this item produces when thrown. |
ThrowFragility | The percentual chance that this item breaks when thrown. |
ThrowMissile | The missile effect that this item produces when thrown. |
ThrowRange | The range within which this item can ben thrown. |
ThrowSpecialEffect | The effect produced when (and where) this item impacts. |
TotalExpireTime | The total (starting) expiration time of this item. |
TotalUses | The maximum uses that this item has. |
WandAttackStrength | The attack strength for wand items. |
WandAttackVariation | The attack damage variation for wand items. |
WandDamageType | The damage type for wand items. |
WandManaConsumption | The mana required to use a wand item. |
WandMissile | The missile effect of a wand item. |
WandRange | The range of the wand item. |
Waypoints | The speed at which the ground item allows to be walked in. |
WeaponAttackValue | The attack value of a weapon. |
WeaponDefendValue | The defense value of a weapon. |
WeaponType | The type of a weapon. |
WearoutTarget | The id of the item into which this item wears out to, after it's maximum uses. |
Weight | The weight of an item. |