Delegate OnSkillChanged
Delegate meant for a skill change.
Namespace: Fibula.Mechanics.Contracts.Delegates
Assembly: Fibula.Mechanics.Contracts.dll
Syntax
public delegate void OnSkillChanged(SkillType skillType, uint previousLevel, byte previousPercent);
Parameters
| Type | Name | Description |
|---|---|---|
| SkillType | skillType | The type of skill that changed. |
| System.UInt32 | previousLevel | The previous skill level. |
| System.Byte | previousPercent | The previous percent of completion to next level. |