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    Delegate OnSkillChanged

    Delegate meant for a skill change.

    Namespace: Fibula.Mechanics.Contracts.Delegates
    Assembly: Fibula.Mechanics.Contracts.dll
    Syntax
    public delegate void OnSkillChanged(SkillType skillType, uint previousLevel, byte previousPercent);
    Parameters
    Type Name Description
    SkillType skillType

    The type of skill that changed.

    System.UInt32 previousLevel

    The previous skill level.

    System.Byte previousPercent

    The previous percent of completion to next level.

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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