Class CreatureConstants
Static class that contains contants for ICreature derived clases.
Inheritance
System.Object
CreatureConstants
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fibula.Creatures.Contracts.Constants
Assembly: Fibula.Creatures.Contracts.dll
Syntax
public static class CreatureConstants
Fields
| Improve this Doc View SourceCreatureTypeId
The id for things that are creatures.
Declaration
public const ushort CreatureTypeId = 99
Field Value
Type | Description |
---|---|
System.UInt16 |
MaxCreatureCarryStrength
The maximum carry strengh allowed for cretures.
Declaration
public const ushort MaxCreatureCarryStrength = 65535
Field Value
Type | Description |
---|---|
System.UInt16 |
MaxCreatureSpeed
The maximum speed allowed for creatures.
Declaration
public const ushort MaxCreatureSpeed = 1500
Field Value
Type | Description |
---|---|
System.UInt16 |
MaxPlayerSpeed
The maximum speed allowed for players.
Declaration
public const ushort MaxPlayerSpeed = 1500
Field Value
Type | Description |
---|---|
System.UInt16 |
MinCreatureSpeed
The minimum speed allowed for creatures.
Declaration
public const ushort MinCreatureSpeed = 0
Field Value
Type | Description |
---|---|
System.UInt16 |
MinPlayerSpeed
The minimum speed allowed for players.
Declaration
public const ushort MinPlayerSpeed = 0
Field Value
Type | Description |
---|---|
System.UInt16 |