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    Class CharacterInfo

    Provides the model for character information.

    Inheritance
    System.Object
    CharacterInfo
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Fibula.Communications.Packets.Contracts.Abstractions
    Assembly: Fibula.Communications.Packets.Contracts.dll
    Syntax
    public sealed class CharacterInfo

    Properties

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    Ip

    Gets or sets the IP address bytes that the client must use to connect if loging in with this character.

    Declaration
    public byte[] Ip { get; set; }
    Property Value
    Type Description
    System.Byte[]
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    Name

    Gets or sets the name of the character.

    Declaration
    public string Name { get; set; }
    Property Value
    Type Description
    System.String
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    Port

    Gets or sets the port that the client must use to connect if loging in with this character.

    Declaration
    public ushort Port { get; set; }
    Property Value
    Type Description
    System.UInt16
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    World

    Gets or sets the name of the world where this character lives.

    Declaration
    public string World { get; set; }
    Property Value
    Type Description
    System.String

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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