Class CharacterInfo
Provides the model for character information.
Inheritance
System.Object
CharacterInfo
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fibula.Communications.Packets.Contracts.Abstractions
Assembly: Fibula.Communications.Packets.Contracts.dll
Syntax
public sealed class CharacterInfo
Properties
| Improve this Doc View SourceIp
Gets or sets the IP address bytes that the client must use to connect if loging in with this character.
Declaration
public byte[] Ip { get; set; }
Property Value
Type | Description |
---|---|
System.Byte[] |
Name
Gets or sets the name of the character.
Declaration
public string Name { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Port
Gets or sets the port that the client must use to connect if loging in with this character.
Declaration
public ushort Port { get; set; }
Property Value
Type | Description |
---|---|
System.UInt16 |
World
Gets or sets the name of the world where this character lives.
Declaration
public string World { get; set; }
Property Value
Type | Description |
---|---|
System.String |